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Language peer sets for Multigame:
Designed 1994
1990s languages
Fifth generation
Post-Cold War

Multigame (5766/mul005)

alternate simple view
Designed 1994


Very High Level Language for Describing Board Games

References:
  • Romein, J.W.; Bal, H.E. and Grune D. (1995) Romein, J.W.; Bal, H.E. and Grune D. "Multigame - A Very High Level Language for Describing Board Games" pp278-287 Abstract Online copy
          in (1995) ASCI '95, Heijen, the Netherlands, May 1995
  • Romein, J. (1997) Romein, J. W.; Bal, H. E.; and Grune, D. 1997. An Application Domain Specific Language for Describing Board Games Abstract Online copy
          in (1997) Parallel and Distributed Processing Techniques and Applications, Las Vegas, NV: CSREA
  • Romein, John W.; Bal, Henri E.; Grune, Dick (2000) Romein, John W.; Bal, Henri E.; Grune, Dick "The Multigame Reference Manual" Tech Report IR-475) Vrije Universiteit, Faculty of Sciences, Department of Mathematics and Computer Science, Amsterdam, the Netherlands, August 2000 Online copy Abstract
          in (1997) Parallel and Distributed Processing Techniques and Applications, Las Vegas, NV: CSREA
  • Romein, John W. (2001) Romein, John W. "Multigame - An Environment for Distributed Game-Tree Search" Faculty of Sciences, Department of Mathematics and Computer Science, Vrije Universiteit, Amsterdam, the Netherlands, January, 2001 Online copy
          in (1997) Parallel and Distributed Processing Techniques and Applications, Las Vegas, NV: CSREA
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