WHILE(ID:6206/whi001)
Multiple-agent game-theoretical programming language
References:
Nielson, H. R. and F. Nielson. Semantics with Applications. Wiley, 1992. view details
Pauly, Marc "Programming and Verifying Subgame Perfect Mechanisms"
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Abstract: An extension of the WHILE-language is developed for programming game-theoretic mechanisms involving multiple agents. Examples of such mechanisms include auctions, voting procedures, and negotiation protocols. A structured operational semantics is provided in terms of extensive games of almost perfect information. Hoare-style partial correctness assertions are proposed to reason about the correctness of these mechanisms, where correctness is interpreted as the existence of a subgame perfect equilibrium. Using an extensional approach to pre- and postconditions, we show that an extension of Hoare's original calculus is sound and complete for reasoning about subgame perfect equilibria in game-theoretic mechanisms.
External link: Online copy
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