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Language peer sets for Multigame:
Designed 1994 ↑
1990s languages ↑
Fifth generation↑
Post-Cold War↑
Multigame (5766/mul005) |
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alternate simple view
Designed 1994
Very High Level Language for Describing Board Games
References:
Romein, J.W.; Bal, H.E. and Grune D. (1995) Romein, J.W.; Bal, H.E. and Grune D. "Multigame - A Very High Level Language for Describing Board Games" pp278-287
Abstract
Online copy
in (1995) ASCI '95, Heijen, the Netherlands, May 1995
Romein, J. (1997) Romein, J. W.; Bal, H. E.; and Grune, D. 1997. An Application Domain Specific Language for Describing Board Games
Abstract
Online copy
in (1997) Parallel and Distributed Processing Techniques and Applications, Las Vegas, NV: CSREA
Romein, John W.; Bal, Henri E.; Grune, Dick (2000) Romein, John W.; Bal, Henri E.; Grune, Dick "The Multigame Reference Manual" Tech Report IR-475) Vrije Universiteit, Faculty of Sciences, Department of Mathematics and Computer Science, Amsterdam, the Netherlands, August 2000
Online copy
Abstract
in (1997) Parallel and Distributed Processing Techniques and Applications, Las Vegas, NV: CSREA
Romein, John W. (2001) Romein, John W. "Multigame - An Environment for Distributed Game-Tree Search" Faculty of Sciences, Department of Mathematics and Computer Science, Vrije Universiteit, Amsterdam, the Netherlands, January, 2001
Online copy
in (1997) Parallel and Distributed Processing Techniques and Applications, Las Vegas, NV: CSREA
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