TBAG(ID:3755/tba001)
Interactive animation language as extension of C++
- Country: us
- Began: 1990
- Published: 1992
- Type:Animation
- Sammet:SPC
Extension of C++ to permit interactive manipulation of animation
Conal Elliot MIT 1990
Related languages
C++ |
=> |
TBAG | |
Extension of |
TBAG |
=> |
FRAN | |
Influence |
References:
Elliott, C.; Schechter, G.; Young, R. and S. Abi-Ezzi. "Tbag: A high level framework for interactive, animated 3d graphics application" view details
in Proceedings of the ACM SIGGRAPH conference, 1994 view details
Elliott, Conal Greg Schechter, Ricky Yeung, and Salim Abi-Ezzi. TBAG: A High Level Framework for Interactive, Animated 3D Graphics Applications. Proceedings of SIGGRAPH '94. view details
in Proceedings of the ACM SIGGRAPH conference, 1994 view details
Schechter, Greg; Conal Elliott, Ricky Yeung, and Salim Abi-Ezzi. Functional 3D Graphics in C++ - with an Object-Oriented, Multiple Dispatching Implementation. Proceedings of the 4th Eurographics Workshop on Object-Oriented Graphics, 1994. view details
in Proceedings of the ACM SIGGRAPH conference, 1994 view details
|