TBAG(ID:3755/tba001)

Interactive animation language as extension of C++ 


Extension of C++ to permit interactive manipulation of animation

Conal Elliot MIT 1990


Related languages
C++ => TBAG   Extension of
TBAG => FRAN   Influence

References:
  • Elliott, C.; Schechter, G.; Young, R. and S. Abi-Ezzi. "Tbag: A high level framework for interactive, animated 3d graphics application" view details
          in Proceedings of the ACM SIGGRAPH conference, 1994 view details
  • Elliott, Conal Greg Schechter, Ricky Yeung, and Salim Abi-Ezzi. TBAG: A High Level Framework for Interactive, Animated 3D Graphics Applications. Proceedings of SIGGRAPH '94. view details
          in Proceedings of the ACM SIGGRAPH conference, 1994 view details
  • Schechter, Greg; Conal Elliott, Ricky Yeung, and Salim Abi-Ezzi. Functional 3D Graphics in C++ - with an Object-Oriented, Multiple Dispatching Implementation. Proceedings of the 4th Eurographics Workshop on Object-Oriented Graphics, 1994. view details
          in Proceedings of the ACM SIGGRAPH conference, 1994 view details